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SAMUEL LIM

Concept Artist - 3D Modeller - Game Designer

Born and raised in Singapore with a kick-ass drive to create. Formally trained in game design and computer graphics, I am adept in both 2D and 3D art.

Proficient in industry-standard design softwares such as Zbrush, Maya and Photoshop I specialize in creating creature and character models in a myriad of styles.

I take great pride in the work that I create, doing things to the best of my ability and nothing short of.

  • Artstation
  • Pinterest - Black Circle
  • Instagram - Black Circle
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